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CHI
2005
ACM
16 years 7 months ago
Designing the world as your palette
"The World as your Palette" is our ongoing effort to design and develop tools to allow artists to create visual art projects with elements (specifically, the color, text...
Kimiko Ryokai, Stefan Marti, Hiroshi Ishii
ACMACE
2004
ACM
16 years 1 days ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
VRML
1999
ACM
15 years 11 months ago
Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi User Environment
This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...
MSS
1999
IEEE
118views Hardware» more  MSS 1999»
15 years 11 months ago
Designing a Self-Maintaining Storage System
This paper shows the suitability of a "self-maintaining" approach to Tertiary Disk, a large-scale disk array system built from commodity components. Instead of incurring...
Satoshi Asami, Nisha Talagala, David A. Patterson
ACMACE
2007
ACM
15 years 10 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche