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» The age of human computer interaction
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CHI
2003
ACM
16 years 7 months ago
Efficient user interest estimation in fisheye views
We present a new technique for efficiently computing Degree-of-Interest distributions to inform the visualization of graph-structured data. The technique is independent of the int...
Jeffrey Heer, Stuart K. Card
180
Voted
ACMDIS
2006
ACM
16 years 25 days ago
Supporting ethnographic studies of ubiquitous computing in the wild
Ethnography has become a staple feature of IT research over the last twenty years, shaping our understanding of the social character of computing systems and informing their desig...
Andy Crabtree, Steve Benford, Chris Greenhalgh, Pa...
GI
2004
Springer
16 years 7 days ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
171
Voted
PG
2000
IEEE
15 years 11 months ago
Interactive Manipulation Planning for Animated Characters
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
James J. Kuffner Jr., Jean-Claude Latombe
CHI
2004
ACM
16 years 7 months ago
Safety-critical interaction: usability in incidents and accidents
Recent years have seen an increasing use of sophisticated interaction techniques in the field of command and control systems. The use of such techniques has been required in order...
Philippe A. Palanque, Floor Koornneef, Chris Johns...