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» The age of human computer interaction
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PUC
2010
121views more  PUC 2010»
15 years 5 months ago
Expressing and interpreting emotional movements in social games with robots
This paper provides a framework for recording, analyzing and modeling of 3 dimensional emotional movements for embodied game applications. To foster embodied interaction, we need i...
Emilia I. Barakova, Tino Lourens
ATAL
2009
Springer
16 years 1 months ago
Culture-specific communication management for virtual agents
Human interaction depends on several individual factors such as personality, social relations, age or gender. But also the society we live in influences our behaviour. Thus cultur...
Birgit Endraß, Matthias Rehm, Elisabeth Andr...
IJMI
2010
212views more  IJMI 2010»
15 years 5 months ago
Integrating the SE and HCI models in the human factors engineering cycle for re-engineering Computerized Physician Order Entry s
The integration of Software Engineering (SE) and Human-Computer Interaction (HCI) methods and models is an interesting means for modelling an organization's activities, with ...
Stéphanie Bernonville, Christophe Kolski, N...
AFRIGRAPH
2004
ACM
16 years 7 days ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
CHI
2002
ACM
16 years 7 months ago
Interaction in a collaborative augmented reality environment
In this paper we describe an Augmented Reality (AR) system which allows multiple participants to interact with two- and three-dimensional data using tangible user interfaces. Inte...
Holger Regenbrecht, Michael Wagner