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» The age of human computer interaction
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CHI
2005
ACM
16 years 7 months ago
Breakaway: an ambient display designed to change human behavior
We present Breakaway, an ambient display that encourages people, whose job requires them to sit for long periods of time, to take breaks more frequently. Breakaway uses the inform...
Nassim Jafarinaimi, Jodi Forlizzi, Amy Hurst, John...
HRI
2009
ACM
16 years 1 months ago
Robot motivator: improving user performance on a physical/mental task
We describe the design and implementation of a socially assistive robot that is able to monitor the performance of a user during a combined mental and physical task, with the purp...
Juan Fasola, Maja J. Mataric
AAAI
2007
15 years 9 months ago
Modeling Reciprocal Behavior in Human Bilateral Negotiation
Reciprocity is a key determinant of human behavior and has been well documented in the psychological and behavioral economics literature. This paper shows that reciprocity has sig...
Ya'akov Gal, Avi Pfeffer
HCI
2009
15 years 4 months ago
Changes of HCI Methods towards the Development Process of Wearable Computing Solutions
Logistics is a dynamic and heterogeneous application area for wearable computing. In this paper, wearable computing technologies are examined as basis for a support system for mobi...
Ingrid Rügge, Carmen Ruthenbeck, Bernd Scholz...
177
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ISWC
2002
IEEE
15 years 11 months ago
Evaluating Contextual Information for Wearable Computing
Does the use of a wearable context-aware computer increase task proficiency? User trials have been carried out in an attempt to answer this question. The study involves WECAPC sof...
Huw W. Bristow, Chris Baber, James Cross, Sandra I...