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» The age of human computer interaction
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CHI
2010
ACM
15 years 12 months ago
O job can you return my mojo: improving human engagement and enjoyment in routine activities
Unlike machines, we humans are prone to boredom when we perform routine activities for long periods of time. Workers’ mental engagement in boring tasks diminishes, which eventua...
Dvijesh Shastri, Yuichi Fujiki, Ross Buffington, P...
CHI
2005
ACM
16 years 7 months ago
The human factors and ergonomics society perspective
We first describe the Human Factors and Ergonomics Society (HFES), then our challenges with respect to meeting the needs of multidisciplinary professionals. We discuss how HFES ha...
Arnold M. Lund, Lynn Strother, Wendy A. Rogers
CHI
1997
ACM
15 years 11 months ago
A Computer Participant in Musical Improvisation
the changing roles of participants in a musical improvisation and synchronously generate appropriate contributions of its own. Musical improvisation is a collaborative activity ana...
William F. Walker
HCI
2009
15 years 4 months ago
Models of Culture for Virtual Human Conversation
In this paper, we survey different types of Models of culture for virtual humans. Virtual humans are artificial agents that include both a visual human-like body and intelligent co...
David R. Traum
CHI
2002
ACM
16 years 7 months ago
Physiological computing
This paper is concerned with how Physiological Computing (PC) and Brain-Computer Interfaces (BCI) may be used to enhance computer games. It is argued that PC offers a greater rang...
Jennifer Allanson, Gillian M. Wilson