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» The age of human computer interaction
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ICIA
2007
15 years 9 months ago
Modeling Human-Agent Interaction with Active Ontologies
As computer systems continue to grow in power and access more networked content and services, we believe there will be an increasing need to provide more user-centric systems that...
Didier Guzzoni, Charles Baur, Adam Cheyer
IJCINI
2007
112views more  IJCINI 2007»
15 years 6 months ago
Neo-Symbiosis: The Next Stage in the Evolution of Human Information Interaction
The purpose of this paper is to re-address the vision of human-computer symbiosis as originally expressed by J.C.R. Licklider nearly a half-century ago and to argue for the releva...
Douglas Griffith, Frank L. Greitzer
133
Voted
HCI
2007
15 years 8 months ago
Designing Smart Living Objects - Enhancing vs. Distracting Traditional Human-Object Interaction
Abstract. To realize Weiser’s vision of ubiquitous computing, a popular approach has been to create so-called smart living objects, which are everyday objects in our living envir...
Pei-yu Chi, Jen-hao Chen, Shih-yen Liu, Hao-Hua Ch...
3DIM
2003
IEEE
16 years 22 hour ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
TOG
2002
167views more  TOG 2002»
15 years 6 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...