Virtual environments (VEs) allow users to experience and interact with a rich sensory environment, but most virtual worlds contain only sensory information similar to that which w...
Doug A. Bowman, Chris North, Jian Chen, Nicholas F...
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
In this paper, we propose a fast and robust method for tracking a user’s hand and multiple fingertips; we then demonstrate gesture recognition based on measured fingertip traj...
The importance of spatial and geo-based information has increased over the last few years. The most prevalent example of this kind of information is points of interest (POI) like ...
This paper aims to contribute with an understanding of meaningful experiences of photography, to support reflection upon the design of future camera devices. We have conducted a s...