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MMSYS
2012
242views more  MMSYS 2012»
14 years 2 months ago
6DMG: a new 6D motion gesture database
Motion-based control is gaining popularity, and motion gestures form a complementary modality in human-computer interactions. To achieve more robust user-independent motion gestur...
Mingyu Chen, Ghassan Al-Regib, Biing-Hwang Juang
ACMDIS
2004
ACM
16 years 1 days ago
The information discovery framework
This paper continues the movement from technology centered to human centered approaches in the study of tasks that involve finding, understanding, and using information, and tools...
Andruid Kerne, Steven M. Smith
VR
2008
IEEE
120views Virtual Reality» more  VR 2008»
15 years 6 months ago
Force modeling for tooth preparation in a dental training system
Feedback force is very important for novices to simulate tooth preparation by using the haptic interaction system (dental training system) in a virtual environment. In the process ...
Guanyang Liu, Yuru Zhang, William T. Townsend
NETGAMES
2004
ACM
16 years 1 days ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
ICCV
2003
IEEE
16 years 8 months ago
Tracking Articulated Body by Dynamic Markov Network
A new method for visual tracking of articulated objects is presented. Analyzing articulated motion is challenging because the dimensionality increase potentially demands tremendou...
Ying Wu, Gang Hua, Ting Yu
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