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» The age of human computer interaction
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CHI
2004
ACM
16 years 7 months ago
Measuring presence in virtual environments
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence reported by users of those VEs. (Presence is defined as the subjective experience of...
Rod McCall, Shaleph O'Neill, Fiona Carroll
CHI
2004
ACM
16 years 7 months ago
Automatic support for web user studies with SCONE and TEA
This paper describes the concepts of TEA, a flexible tool that supports user tests by automating repetitive tasks and collecting data of user inputs and actions. TEA was specifica...
Hartmut Obendorf, Harald Weinreich, Torsten Hass
CHI
2004
ACM
16 years 7 months ago
Blogging by the rest of us
Weblogs (or blogs) are frequently updated webpages with posts typically in reverse-chronological order. Blogging is the latest form of online communication to gain widespread popu...
Diane J. Schiano, Bonnie A. Nardi, Michelle Gumbre...
CHI
2002
ACM
16 years 7 months ago
NetRaker suite: a demonstration
This demonstration will show the application of a unique approach to collecting and analyzing usability data from the users of Web sites and software applications. The NetRaker Su...
Doug van Duyne, James A. Landay, Matthew Tarpy
CHI
2002
ACM
16 years 7 months ago
What makes people trust online gambling sites?
A validated model of trust was used as a framework for an empirical study to identify on- and offline factors that influence gamblers' perception of an online casino's t...
Bhiru Shelat, Florian N. Egger
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