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» The age of human computer interaction
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IJCNN
2000
IEEE
15 years 10 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
AIHC
2007
Springer
16 years 26 days ago
Affect Detection and an Automated Improvisational AI Actor in E-Drama
Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our w...
Li Zhang, Marco Gillies, John A. Barnden, Robert J...
ECCV
2008
Springer
16 years 8 months ago
Articulated Multi-body Tracking under Egomotion
In this paper, we address the problem of 3D articulated multi-person tracking in busy street scenes from a moving, human-level observer. In order to handle the complexity of multi-...
Stephan Gammeter, Andreas Ess, Tobias Jaeggli, Kon...
ICIP
2008
IEEE
16 years 8 months ago
Segmentation-based Perceptual Image Quality Assessment (SPIQA)
Computational representation of perceived image quality is a fundamental problem in computer vision and image processing, which has assumed increased importance with the growing r...
Bernard Ghanem, Esther Resendiz, Narendra Ahuja
WWW
2004
ACM
16 years 7 months ago
Network arts: exposing cultural reality
In this article, we explore a new role for the computer in art as a reflector of popular culture. Moving away from the static audiovisual installations of other artistic endeavors...
David A. Shamma, Sara Owsley, Kristian J. Hammond,...
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