Sciweavers

7381 search results - page 1226 / 1477
» The age of human computer interaction
Sort
View
ICVS
2003
Springer
15 years 12 months ago
VICs: A Modular Vision-Based HCI Framework
Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...
150
Voted
CHI
2009
ACM
15 years 11 months ago
Correlating low-level image statistics with users - rapid aesthetic and affective judgments of web pages
In this paper, we report a study that examines the relationship between image-based computational analyses of web pages and users’ aesthetic judgments about the same image mater...
Xianjun Sam Zheng, Ishani Chakraborty, James Jeng-...
FPLAY
2008
15 years 8 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
ICIP
2009
IEEE
16 years 7 months ago
Display-camera Calibration From Eye Reflections
We present a novel technique for calibrating displaycamera systems from reflections in the user's eyes. Displaycamera systems enable a range of vision applications that need ...
TEI
2010
ACM
142views Hardware» more  TEI 2010»
16 years 1 months ago
Physics on display: tangible graphics on hexagonal bezel-less screens
In this paper, we present a tiled display system made out of hexagonal cardboard screens with no visible bezel. Use of a bezel-less hexagonal form factor allows users to build lar...
Mike Rooke, Roel Vertegaal
« Prev « First page 1226 / 1477 Last » Next »