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» The age of human computer interaction
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CHI
2003
ACM
16 years 7 months ago
Leaders leading? a shift in technology adoption
In the past, most early hands-on users of interactive software in organizations were individual contributors. Managers as early adopters is a new trend with significant implicatio...
Jonathan Grudin
DPPI
2007
ACM
15 years 10 months ago
Reverse alarm clock: a research through design example of designing for the self
This paper documents a first attempt at "designing for the self", an approach to designing products intended to help people move closer to their idealized sense of self a...
Kursat Kursat Ozenc, James P. Brommer, Bong-keum J...
CHI
2011
ACM
14 years 10 months ago
MediaDiver: viewing and annotating multi-view video
We propose to bring our novel rich media interface called MediaDiver demonstrating our new interaction techniques for viewing and annotating multiple view video. The demonstration...
Gregor Miller, Sidney Fels, Abir Al Hajri, Michael...
ITICSE
2005
ACM
16 years 9 days ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
ACCV
2007
Springer
16 years 28 days ago
Flea, Do You Remember Me?
The ability to detect and recognize individuals is essential for an autonomous robot interacting with humans even if computational resources are usually rather limited. In general ...
Michael Grabner, Helmut Grabner, Joachim Pehserl, ...
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