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IV
2005
IEEE
83views Visualization» more  IV 2005»
16 years 6 days ago
Interactive 3D Environments by Using Videogame Engines
In this paper we study the technologies that are available for interactive and cooperative 3D environments. In particular, we describe how state-of-the art videogame 3D engines ca...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Vit...
SAC
2003
ACM
15 years 12 months ago
Ontology-Focused Crawling of Web Documents
The Web, the largest unstructured database of the world, has greatly improved access to documents. However, documents on the Web are largely disorganized. Due to the distributed n...
Marc Ehrig, Alexander Maedche
ICPR
2002
IEEE
15 years 11 months ago
Real-Time Cooperative Multi-Target Tracking by Communicating Active Vision Agents
Abstract Target detection and tracking is one of the most important and fundamental technologies to develop real world computer vision systems such as security and traffic monitori...
Norimichi Ukita, Takashi Matsuyama
MOBICOM
1999
ACM
15 years 11 months ago
Next Century Challenges: Nexus - An Open Global Infrastructure for Spatial-Aware Applications
Due to the lack of a generic platform for location- and spatial-aware systems, many basic services have to be reimplemented in each application that uses spatial-awareness. A coop...
Fritz Hohl, Uwe Kubach, Alexander Leonhardi, Kurt ...
UIST
1993
ACM
15 years 10 months ago
A Toolset for Navigation in Virtual Environments
Maintaining knowledge of current position and orientation is frequently a problem for people in virtual environments. In this paper we present a toolset of techniques based on pri...
Rudolph P. Darken, John L. Sibert