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ICML
2000
IEEE
16 years 7 months ago
On-line Learning for Humanoid Robot Systems
Humanoid robots are high-dimensional movement systems for which analytical system identification and control methods are insufficient due to unknown nonlinearities in the system s...
Gaurav Tevatia, Jörg Conradt, Sethu Vijayakum...
STOC
2007
ACM
239views Algorithms» more  STOC 2007»
16 years 7 months ago
Approximating minimum bounded degree spanning trees to within one of optimal
In the MINIMUM BOUNDED DEGREE SPANNING TREE problem, we are given an undirected graph with a degree upper bound Bv on each vertex v, and the task is to find a spanning tree of min...
Mohit Singh, Lap Chi Lau
CISIS
2009
IEEE
16 years 1 months ago
Multiple-Paths Search with Concurrent Thread Scheduling for Fast AND/OR Tree Search
This paper proposes a fast AND/OR tree search algorithm using a multiple-paths concurrent search method. Conventional heuristic AND/OR tree search algorithms expand nodes in only ...
Fumiyo Takano, Yoshitaka Maekawa, Hironori Kasahar...
GECCO
2007
Springer
163views Optimization» more  GECCO 2007»
16 years 26 days ago
Interactive evolution of XUL user interfaces
We attack the problem of user fatigue by using an interactive genetic algorithm to evolve user interfaces in the XUL interface definition language. The interactive genetic algori...
Juan C. Quiroz, Sushil J. Louis, Sergiu M. Dascalu
ICDCS
1999
IEEE
15 years 11 months ago
Search Space Reduction in QoS Routing
To provide real-time service or engineer constrained-based paths, networks require the underlying routing algorithm to be able to find low-cost paths that satisfy given Quality-of...
Liang Guo, Ibrahim Matta