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TVCG
2008
149views more  TVCG 2008»
15 years 6 months ago
Antialiasing Procedural Shaders with Reduction Maps
Both texture maps and procedural shaders suffer from rendering artifacts during minification. Unlike texture maps, there exist no good automatic method to antialias procedural shad...
R. B. Van Horn III, Greg Turk
TWC
2008
188views more  TWC 2008»
15 years 6 months ago
Joint power control and beamforming for cognitive radio networks
We consider a secondary usage of spectrum scenario where a secondary network coexists and/or shares the radio spectrum with a primary network to which the spectrum is licensed. The...
Habibul Islam, Ying-Chang Liang, Anh Tuan Hoang
AEI
2000
120views more  AEI 2000»
15 years 6 months ago
A neural network approach for a robot task sequencing problem
This paper presents a neural network approach with successful implementation for the robot task-sequencing problem. The problem addresses the sequencing of tasks comprising loadin...
Oded Maimon, Dan Braha, Vineet Seth
CONSTRAINTS
2002
143views more  CONSTRAINTS 2002»
15 years 6 months ago
A Constraint-Based Robotic Soccer Team
It is a challenging task for a team of multiple fast-moving robots to cooperate with each other and to compete with another team in a dynamic, real-time environment. For a robot te...
Yu Zhang, Alan K. Mackworth
IJCM
2002
92views more  IJCM 2002»
15 years 6 months ago
Random-tree Diameter and the Diameter-constrained MST
A minimum spanning tree (MST) with a small diameter is required in numerous practical situations. It is needed, for example, in distributed mutual exclusion algorithms in order to...
Ayman Abdalla, Narsingh Deo