Both texture maps and procedural shaders suffer from rendering artifacts during minification. Unlike texture maps, there exist no good automatic method to antialias procedural shad...
We consider a secondary usage of spectrum scenario where a secondary network coexists and/or shares the radio spectrum with a primary network to which the spectrum is licensed. The...
This paper presents a neural network approach with successful implementation for the robot task-sequencing problem. The problem addresses the sequencing of tasks comprising loadin...
It is a challenging task for a team of multiple fast-moving robots to cooperate with each other and to compete with another team in a dynamic, real-time environment. For a robot te...
A minimum spanning tree (MST) with a small diameter is required in numerous practical situations. It is needed, for example, in distributed mutual exclusion algorithms in order to...