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ICALT
2008
IEEE
16 years 1 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
AAAI
2008
15 years 9 months ago
Online Learning in Monkeys
We examine online learning in the context of the Wisconsin Card Sorting Task (WCST), a task for which the concept acquisition strategies for human and other primates are well docu...
Xiaojin Zhu, Michael Coen, Shelley Prudom, Ricki C...
TLT
2010
90views more  TLT 2010»
15 years 5 months ago
To Flow and Not to Freeze: Applying Flow Experience to Mobile Learning
— A key design goal of mobile learning is that its built-in experiences are enjoyable and proactive, empowering the learner with the knowledge and ability to self-manage. This im...
Jungho Park, David Parsons, Hokyoung Ryu
WWW
2002
ACM
16 years 7 months ago
Expert agreement and content based reranking in a meta search environment using Mearf
Recent increase in the number of search engines on the Web and the availability of meta search engines that can query multiple search engines makes it important to find effective ...
B. Uygar Oztekin, George Karypis, Vipin Kumar
EDBT
2010
ACM
185views Database» more  EDBT 2010»
16 years 1 months ago
Optimizing joins in a map-reduce environment
Implementations of map-reduce are being used to perform many operations on very large data. We examine strategies for joining several relations in the map-reduce environment. Our ...
Foto N. Afrati, Jeffrey D. Ullman