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NIME
2004
Springer
105views Music» more  NIME 2004»
15 years 11 months ago
The Slidepipe: A Timeline-Based Controller for Real-Time Sample Manipulation
When working with sample-based media, a performer is managing timelines, loop points, sample parameters and effects parameters. The Slidepipe is a performance controller that give...
Mark Argo
NIME
2004
Springer
148views Music» more  NIME 2004»
15 years 11 months ago
EyeMusic: Making Music with the Eyes
Though musical performers routinely use eye movements to communicate with each other during musical performances, very few performers or composers have utilized eye tracking devic...
Anthony J. Hornof, Linda Sato
CA
2003
IEEE
15 years 11 months ago
Modeling Individual Behaviors in Crowd Simulation
This paper presents a model for studying the impact of individual agents characteristics in emergent groups, on the evacuation efficiency as a result of local interactions. We use...
Adriana Braun, Soraia Raupp Musse, Luiz Paulo Luna...
ISCAS
2003
IEEE
108views Hardware» more  ISCAS 2003»
15 years 11 months ago
View-dependent transmission of 3-D normal meshes
—A unified approach to rate-distortion (R-D) optimized compression and view-dependent transmission of three-dimensional (3-D) normal meshes is investigated in this work. A norma...
Jae-Young Sim, Chang-Su Kim, C. C. Jay Kuo, Sang U...
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
15 years 11 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex