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GI
2004
Springer
15 years 12 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
JCDL
2003
ACM
231views Education» more  JCDL 2003»
15 years 11 months ago
Acquisition, Representation, Query and Analysis of Spatial Data: A Demonstration 3D Digital Library
The increasing power of techniques to model complex geometry and extract meaning from 3D information create complex data that must be described, stored, and displayed to be useful...
Jeremy Rowe, Anshuman Razdan, Arleyn Simon
ICMI
2003
Springer
150views Biometrics» more  ICMI 2003»
15 years 11 months ago
Capturing user tests in a multimodal, multidevice informal prototyping tool
Interaction designers are increasingly faced with the challenge of creating interfaces that incorporate multiple input modalities, such as pen and speech, and span multiple device...
Anoop K. Sinha, James A. Landay
TRECVID
2008
15 years 8 months ago
The MediaMill TRECVID 2008 Semantic Video Search Engine
In this paper we describe our TRECVID 2008 video retrieval experiments. The MediaMill team participated in three tasks: concept detection, automatic search, and interactive search...
Cees G. M. Snoek, Koen E. A. van de Sande, Ork de ...
BMCBI
2010
164views more  BMCBI 2010»
15 years 6 months ago
Flexible network reconstruction from relational databases with Cytoscape and CytoSQL
Background: Molecular interaction networks can be efficiently studied using network visualization software such as Cytoscape. The relevant nodes, edges and their attributes can be...
Kris Laukens, Jens Hollunder, Thanh Hai Dang, Geer...