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VL
2007
IEEE
120views Visual Languages» more  VL 2007»
16 years 26 days ago
Finding Gender Differences in End-User Debugging: A Data Mining Approach
We are currently investigating what types of end user personas (or homogeneous groups in the population) exist and what works for or hinders each in end-user debugging. These pers...
Valentina Grigoreanu
ICMCS
2006
IEEE
119views Multimedia» more  ICMCS 2006»
16 years 19 days ago
Towards an Efficient Integration, Structure and Exploration of Landscape Architecture Project Information
Landscape Architecture projects have many specific requirements such as particular multimedia and geographic data integration and structure, information preview, userfriendly inte...
Franck Favetta, Robert Laurini
ACMACE
2005
ACM
16 years 4 days ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
APGV
2005
ACM
112views Visualization» more  APGV 2005»
16 years 4 days ago
A framework for comparing task performance in real and virtual scenes
In this paper, we describe a framework for comparing task performance in real and virtual environments. Realistic graphics, rear projection, haptics and rapid prototyping are used...
Sarah Howlett, Richard Lee, Carol O'Sullivan
CMMR
2005
Springer
77views Music» more  CMMR 2005»
16 years 3 days ago
Evaluation of Sensors as Input Devices for Computer Music Interfaces
This paper presents ongoing research into the design and creation of interfaces for computer music. This work concentrates on the use of sensor as the primary means of interaction ...
Mark T. Marshall, Marcelo M. Wanderley