We are currently investigating what types of end user personas (or homogeneous groups in the population) exist and what works for or hinders each in end-user debugging. These pers...
Landscape Architecture projects have many specific requirements such as particular multimedia and geographic data integration and structure, information preview, userfriendly inte...
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
In this paper, we describe a framework for comparing task performance in real and virtual environments. Realistic graphics, rear projection, haptics and rapid prototyping are used...
This paper presents ongoing research into the design and creation of interfaces for computer music. This work concentrates on the use of sensor as the primary means of interaction ...