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VISUALIZATION
2003
IEEE
16 years 1 days ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
VISUALIZATION
2003
IEEE
16 years 1 days ago
A Frequency-Sensitive Point Hierarchy for Images and Volumes
This paper introduces a method for converting an image or volume sampled on a regular grid into a space-efficient irregular point hierarchy. The conversion process retains the ori...
Tomihisa Welsh, Klaus Mueller
INFOVIS
2002
IEEE
15 years 11 months ago
Angular Brushing of Extended Parallel Coordinates
In this paper we present several extensions to the wellknown InfoViz technique of parallel coordinates, mainly concentrating on brushing and focus+context visualization. First, we...
Helwig Hauser, Florian Ledermann, Helmut Doleisch
VR
2000
IEEE
117views Virtual Reality» more  VR 2000»
15 years 11 months ago
First Steps with a Rideable Computer
Although technologies such as head mounted displays and CAVEs can be used to provide large immersive visual displays within small physical spaces, it is difficult to provide virt...
Robert S. Allison, Laurence R. Harris, Michael Jen...
VISUALIZATION
1998
IEEE
15 years 11 months ago
Image-based rendering with occlusions via cubist images
We attack the problem of image-based rendering with occlusions and general camera motions by using distorted multiperspective images; such images provide multiple-viewpoint photom...
Andrew J. Hanson, Eric A. Wernert