We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
We present a framework for accelerating interactive rendering, grounded in psychophysical models of visual perception. This framework is applicable to multiresolution rendering te...
In this paper we present a visual education tool for efficient and effective learning. The toolkit is based on a simple premise: simple concepts should be learned before advanced ...
The application of 3D visualization technologies to cultural heritage has deeply evolved along years, shifting from the role of an ancillary technical solution to the dignity of a...
We introduce an algorithm for high-quality, interactive light field rendering from only a small number of input images with dense depth information. The algorithm bridges the gap ...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...