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» The Virtuality and Reality of Augmented Reality
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WSC
2004
15 years 7 months ago
Integrating Operations Simulation Results with an Immersive Virtual Reality Environment
This paper demonstrates the utilization of immersive virtual reality environments in the investigation of operations simulation results. The authors outline the benefits offered b...
Gordon D. Rehn, Marco Lemessi, Judy M. Vance, Deni...
CSCW
2002
ACM
15 years 6 months ago
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...
APCHI
1998
IEEE
15 years 10 months ago
Claymore: Augmented Direct Manipulation of Three-Dimensional Objects
This paper describes a method for manipulating a threedimensional object without considering conventional three independent orthogonal views. We apply the direct manipulation to o...
Hideki Mitsunobu, Takashi Oshiba, Jiro Tanaka
CGVR
2006
15 years 7 months ago
Calibration-free Line-based Tracking for Video Augmentation
This paper presents a calibration-free line-based tracking method to augment virtual objects into a video sequence. The presented method uses a cube on the first image to calibrat...
Bolan Jiang
VRST
1997
ACM
15 years 10 months ago
Modeling and rendering of outdoor scenes for distributed virtual environments
Abstract. We present an approach for modeling and realtime rendering of outdoor scenes, for use in virtual reality applications such as flight simulators and multi-user virtual env...
Dieter Schmalstieg, Michael Gervautz