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» The Virtuality and Reality of Augmented Reality
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CHI
2005
ACM
16 years 7 months ago
Symbolic objects in a networked gestural sound interface
SignalPlay is a sensor-based interactive sound environment in which familiar objects encourage exploration and discovery of sound interfaces through the process of play. Embedded ...
Eric Kabisch, Amanda Williams, Paul Dourish
CVPR
2010
IEEE
16 years 3 months ago
Direct Image Alignment of Projector-Camera Systems with Planar Surfaces
Projector-camera systems use computer vision to analyze their surroundings and display feedback directly onto real world objects, as embodied by spatial augmented reality. To be e...
Samuel Audet, Masatoshi Okutomi, Masayuki Tanaka
ISMAR
2007
IEEE
16 years 25 days ago
A System Architecture for Ubiquitous Tracking Environments
Ubiquitous tracking setups, covering large tracking areas with many heterogeneous sensors of varying accuracy, require dedicated middleware to facilitate development of stationary...
Manuel Huber, Daniel Pustka, Peter Keitler, Floria...
ISMAR
2003
IEEE
15 years 11 months ago
Displaying Digital Documents on Real Paper Surface with Arbitrary Shape
In this paper, we propose a system that displays digital documents on real paper surface with arbitrary shape, so that the viewer can feel as if the digital document images are pr...
Shinichiro Hirooka, Hideo Saito
WMCSA
2003
IEEE
15 years 11 months ago
Pervasive Information Acquisition for Mobile AR-Navigation Systems
Today car-navigation systems are increasingly penetrating the automotive market. However, the need for location-based information systems is no longer limited to cars. Mobile outd...
Wolfgang Narzt, Gustav Pomberger, Alois Ferscha, D...