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» The Virtuality and Reality of Augmented Reality
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VRML
1998
ACM
15 years 10 months ago
The Peloton Bicycling Simulator
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
HAPTICS
2005
IEEE
16 years 5 days ago
Modeling of Human Texture Perception for Tactile Displays and Sensors
It is necessary to ascertain texture perception of humans in developing tactile devices that create or detect lifelike texture. In this paper, the relationship between object surf...
Hirokazu Shirado, Takashi Maeno
HAPTICS
2005
IEEE
16 years 5 days ago
Design of Array Stimulators for Synthetic Tactile Sensations
We have produced a 100-contactor array on the fingertip to provide passive stimulation, and a 25contactor array on the fingertip which allows active exploration in 2D. This paper ...
Ian R. Summers, Alan C. Brady, M. K. Syed, Craig M...
STORYTELLING
2005
Springer
16 years 20 hour ago
Proposing Daily Visual Feedback as an Aide to Reach Personal Goals
Personal goals are difficult to achieve and healthy habits are not as simple to maintain as people would like to. Often, humans look for help to change unwanted behavior. Technolog...
Ana C. Andrés del Valle, Agata Opalach
VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
15 years 11 months ago
Pop Through Button Devices for VE Navigation and Interaction
We present a novel class of virtual reality input devices that combine pop through buttons with 6 DOF trackers. Compared to similar devices that use conventional buttons, pop thro...
Robert C. Zeleznik, Joseph J. LaViola Jr., Daniel ...