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» The Virtuality and Reality of Augmented Reality
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PSYCHNOLOGY
2006
75views more  PSYCHNOLOGY 2006»
15 years 6 months ago
Using a Flexible Virtual Environment for Treating a Storm Phobia
Most of the Virtual Environments (VE) currently available in the field of psychological treatments are designed to solve a specific problem (acrophobia, flying phobia, claustropho...
Cristina Botella, Rosa María Baños, ...
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
15 years 4 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
VR
2011
IEEE
193views Virtual Reality» more  VR 2011»
14 years 10 months ago
Recognition-driven 3D navigation in large-scale virtual environments
We present a recognition-driven navigation system for large-scale 3D virtual environments. The proposed system contains three parts, virtual environment reconstruction, feature da...
Wei Guan, Suya You, Ulrich Neumann
SI3D
2012
ACM
14 years 2 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
16 years 1 months ago
Does a Gradual Transition to the Virtual World increase Presence?
In order to increase a user’s sense of presence in an artificial environment some researchers propose a gradual transition from reality to the virtual world instead of immersin...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Anth...