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GW
2003
Springer
138views Biometrics» more  GW 2003»
15 years 11 months ago
Hand Postures Recognition in Large - Display VR Environments
Large–display environments like Reality Center or Powerwall are recent equipments used in the Virtual Reality (VR) field. In contrast to HMDs or similar displays, they allow sev...
Jean-Baptiste de la Rivière, Pascal Guitton
VRST
2000
ACM
15 years 11 months ago
Interactive 3D modeling using only one image
For virtual reality systems, modeling of 3D objects and scenes is important and challenging. In this paper, we present an image-based interactive 3D modeling framework consisting ...
Sujin Liu, Zhiyong Huang
VRST
1999
ACM
15 years 11 months ago
Patterns of network and user activity in an inhabited television event
Inhabited Television takes traditional broadcast television and combines it with multiuser virtual reality, to give new possibilities for interaction and participation in and arou...
Chris Greenhalgh, Steve Benford, Michael P. Craven
VRML
1998
ACM
15 years 10 months ago
VRML in Architectural Construction Documents: A Case Study
The Virtual Reality Modeling Language (VRML) and the World Wide Web (WWW) offer new opportunities to communicate an architect’s design intent throughout the design process. We h...
Dace A. Campbell
VRST
1997
ACM
15 years 10 months ago
View volume culling using a probabilistic caching scheme
This paper describes a new algorithm for view volume culling. During an interactive walkthrough of a 3D scene, at any moment a large proportion of objects will be outside of the v...
Mel Slater, Yiorgos Chrysanthou