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» The Virtuality and Reality of Augmented Reality
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IWEC
2008
15 years 8 months ago
Experiences Employing Novice Wizard Operators in a Gallery Setting
During a 11-week installation of an immersive augmented reality (AR) experience at an art and technology gallery, we faced the practical challenges of preparing for live public aud...
Steven Dow, Blair MacIntyre
CARS
2001
15 years 8 months ago
INPRES - INtraoperative PRESentation of surgical planning and simulation results
In this paper we present fundamental results of the first evaluation of INPRES in a laboratory environment. While the system itself
Tobias Salb, Jakob Brief, Oliver Burgert, Tilo Goc...
INTERACT
2003
15 years 8 months ago
The Visual Interaction Platform
: The Visual Interaction Platform (VIP) is an Augmented Reality system that builds on human skills of real world object manipulation and allows unhindered human-human communication...
Dzmitry Aliakseyeu, Bernard Champoux, Jean-Bernard...
ACSC
2006
IEEE
16 years 20 days ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
MM
2010
ACM
182views Multimedia» more  MM 2010»
15 years 6 months ago
A 3d data intensive tele-immersive grid
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mo...
Benjamin Petit, Thomas Dupeux, Benoit Bossavit, Jo...