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» The Virtuality and Reality of Augmented Reality
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WWW
2001
ACM
16 years 7 months ago
Visitor awareness in the web
The World-Wide Web constitutes an activity space in which people set up and host places that are visited by others. To render web places such as homes, sites, and portals attracti...
Albrecht Schmidt, Hans-Werner Gellersen
CHI
2010
ACM
16 years 1 months ago
Tangible video bubbles
We introduce the Tangible Video Bubbles, a new videobased drawing space for children to create expressive video art. A Tangible Video Bubble acts both as a container for childrenâ...
Kimiko Ryokai, Hayes Raffle, Hiroshi Horii, Yotam ...
ISWC
2002
IEEE
15 years 11 months ago
Retinal Displays
Currently available screen and retinal head mounted displays have insufficient field of view to fully exploit many virtual and augmented reality applications. Screen based display...
Thomas A. Furness III
VRML
1999
ACM
15 years 11 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose
CG
2007
Springer
15 years 6 months ago
Graphtracker: A topology projection invariant optical tracker
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
Ferdi A. Smit, Arjen van Rhijn, Robert van Liere