Sciweavers

2341 search results - page 242 / 469
» The Virtuality and Reality of Augmented Reality
Sort
View
VW
1998
Springer
133views Virtual Reality» more  VW 1998»
15 years 10 months ago
Information Flocking: Data Visualisation in Virtual Worlds Using Emergent Behaviours
A novel method of visualising data based upon the schooling behaviour of fish is described. The technique allows the user to see complex correlations between data items through the...
Glenn Proctor, Chris Winter
VR
2009
IEEE
185views Virtual Reality» more  VR 2009»
16 years 1 months ago
iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments
iPhone and iPod Touch are multi-touch handheld devices that provide new possibilities for interaction techniques. We describe iPhone/iPod Touch implementation of a navigation inte...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
VR
2009
IEEE
200views Virtual Reality» more  VR 2009»
16 years 1 months ago
Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments?
This paper reports one experiment conducted to evaluate the influence of oscillating camera motions on the perception of traveled distances in virtual environments. In the experi...
Léo Terziman, Anatole Lécuyer, S&eac...
VRCAI
2009
ACM
16 years 1 months ago
IGEL: a virtual heat cutter for 3D shape modeling
Heat cutter is a tool for processing styrene forms. Since blades of cutters are steal wires, user can freely bend them. We think this operation is intuitive for 3D shape modeling....
Hitomi Imaizumi, Takayuki Itoh
VR
2008
IEEE
104views Virtual Reality» more  VR 2008»
16 years 1 months ago
An Evaluation of Immersive Displays for Virtual Human Experiences
This paper compares a large-screen display to a non-stereo head-mounted display (HMD) for a virtual human (VH) experience. As VH experiences are increasingly being applied to trai...
Kyle Johnsen, Benjamin Lok