In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
In this paper we introduce a function-defined extension of Virtual Reality Modeling Language where analytical formulas are used for defining geometry and appearance of 3D shapes. ...
This article shows that the creation of cyberworlds (interactive virtual environments) can be an excellent educational tool covering a wide range of computer science and engineeri...
In this paper, XfaceEd, our open source, platform independent tool for authoring 3D embodied conversational agents (ECAs) is presented. Following MPEG-4 Facial Animation (FA) stan...
This paper addresses the problem of organizing material in mixed digital and physical environments. It presents empirical examples of how people use collectional artefacts and org...