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» The Virtuality and Reality of Augmented Reality
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JMM2
2006
146views more  JMM2 2006»
15 years 6 months ago
Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
VR
2010
IEEE
198views Virtual Reality» more  VR 2010»
15 years 5 months ago
Virtual Experience Test: A virtual environment evaluation questionnaire
We present the development and evaluation of the Virtual Experience Test (VET). The VET is a survey instrument used to measure holistic virtual environment experiences based upon ...
Dustin B. Chertoff, Brian Goldiez, Joseph J. LaVio...
IVEVA
2004
15 years 8 months ago
Intelligent Modelling of Virtual Worlds Using Domain Ontologies
Today, the development of a VR application is still a long and difficult task as new features are being developed for Virtual Reality. There is a need to have better modelling tool...
Wesley Bille, Bram Pellens, Frederic Kleinermann, ...
VR
2010
IEEE
217views Virtual Reality» more  VR 2010»
15 years 5 months ago
Virtual equine assisted therapy
People with a wide spectrum of disabilities, ranging from spinal injuries to autism, have benefited from equine assisted therapy (EAT). Using EAT, therapy patients have improved b...
Fraser Anderson, Michelle Annett, Walter F. Bischo...
ASSETS
2000
ACM
15 years 11 months ago
A virtual reality-based exercise program for stroke rehabilitation
A PC based desktop Virtual Reality system was developed for rehabilitating hand function in stroke patients. The system uses two hand input devices, a CyberGlove and a RMII force ...
David Jack, Rares F. Boian, Alma S. Merians, Serge...