The design of virtual environments usually concentrates on constructing a realistic visual simulation and ignores the non-visual cues normally associated with moving through an en...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
The term Tele-Immersion was first used in October 1996 as the title of a workshop the Electronic Visualization Laboratory (EVL) at University of Illinois at Chicago (UIC) organize...
— Numerous simultaneous paths open in front of the cybernaut, whose person is reflected in the various windows opened on the screen like many fragments of mirror. Yet, the fragme...
Robotic interfaces combined with virtual reality provide an unparalleled platform for cognition research. Using a combination of design strategy, trend analysis and the programmin...