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» The Virtuality and Reality of Augmented Reality
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ICMI
2004
Springer
158views Biometrics» more  ICMI 2004»
15 years 12 months ago
The virtual haptic back for palpatory training
This paper discusses the Ohio University Virtual Haptic Back (VHB) project, including objectives, implementation, and initial evaluations. Haptics is the science of human tactile ...
Robert L. Williams II, Mayank Srivastava, John N. ...
VR
2009
IEEE
137views Virtual Reality» more  VR 2009»
16 years 1 months ago
Immersive Rear Projection on Curved Screens
We present a new VR installation at the University of Siegen, Germany. It consists of a 180◦ cylindrical rear-projection screen and a front-projection floor, allowing both imme...
Andreas Kolb, Martin Lambers, Severin Todt, Nicola...
VAST
2004
ACM
16 years 12 hour ago
Generation of High-Resolution Mosaic for Photo-Realistic Texture-Mapping of Cultural Heritage 3D Models
The work investigates the problem of how information  contained  in  different  overlapping images  of a scene can be combined to produce larger images of h...
Fabio Remondino, Jana Niederoest
VR
2002
IEEE
15 years 11 months ago
Net Juggler: Running VR Juggler with Multiple Displays on a Commodity Component Cluster
Net Juggler is an open source library that turns a commodity component cluster running the VR Juggler platform on each node into a single VR Juggler image cluster. Application par...
Jérémie Allard, Valérie Goura...
VR
2002
IEEE
261views Virtual Reality» more  VR 2002»
15 years 11 months ago
VizWear-3D: A Wearable 3-D Annotation System Based on 3-D Object Tracking Using a Condensation Algorithm
We have developed a method for recognizing and tracking known three-dimensional objects in scene images captured from a user’s viewpoint. The method uses multiple color histogra...
Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue