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» The Virtuality and Reality of Augmented Reality
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INTERACT
1997
15 years 8 months ago
BUILD-IT: a computer vision-based interaction technique of a planning tool for construction and design
It is time to go beyond the established approaches in human-computer interaction. With the Augmented Reality (AR) design strategy humans are able to behave as much as possible in a...
Matthias Rauterberg, Martin Bichsel, Ulf Leonhardt...
ICRA
2009
IEEE
170views Robotics» more  ICRA 2009»
15 years 4 months ago
Mixed reality simulation for mobile robots
Mobile robots are increasingly entering the real and complex world of humans in ways that necessitate a high degree of interaction and cooperation between human and robot. Complex ...
Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard W&...
MICCAI
2002
Springer
16 years 7 months ago
Generation of Pathologies for Surgical Training Simulators
In the past few years virtual reality based systems have been proposed and realized for many medical interventions. These simulators have the potential to provide training on a wid...
Raimundo Sierra, Gábor Székely, Mich...
CDVE
2004
Springer
157views Visualization» more  CDVE 2004»
15 years 12 months ago
Cooperative Design for Artistic Performances
ALTERNE (Alternative Realities in Networked Environments) platform aims at providing a high level of integration between various techniques supporting mixed reality, graphics, inte...
Michal Masa, Jiri Zara, Bohus Ziskal, Pavel Smetan...
ASSETS
2008
ACM
15 years 8 months ago
PowerUp: an accessible virtual world
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...