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» The Virtuality and Reality of Augmented Reality
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IJVR
2008
144views more  IJVR 2008»
15 years 5 months ago
PC Clusters for Virtual Reality
In the late 90's, the emergence of high-performance 3D commodity graphics cards paved the way to the use of PC clusters for high-performance Virtual Reality (VR) applications....
Luciano P. Soares, Bruno Raffin, Joaquim A. Jorge
CACM
1998
127views more  CACM 1998»
15 years 6 months ago
The Virtual Reality Modeling Language and Java
Abstract. The Virtual Reality Modeling Language (VRML) and Java provide a standardized, portable and platformindependent way to render dynamic, interactive 3D scenes across the Int...
Donald P. Brutzman
JMM2
2008
102views more  JMM2 2008»
15 years 6 months ago
Impact of Spatial Reference Frames on Human Performance in Virtual Reality User Interfaces
The design of virtual reality user interfaces (VRUI) is still an open field of research and development. One category of VRUI is the 3D floating menus that can be manipulated by us...
Marc Bernatchez, Jean-Marc Robert
COGNITIVE
2001
Springer
15 years 11 months ago
Virtual Reality and Cognitive Processes
The relationship between our actions and their perceivable results is ruled by what we call the laws of nature. It is general understanding that our actions act upon real objects ...
Olaf Diettrich
ICDE
1998
IEEE
180views Database» more  ICDE 1998»
16 years 7 months ago
The Alps at Your Fingertips: Virtual Reality and Geoinformation Systems
We advocate a desktop virtual reality (VR) interface to a geographic information system (GIS). The navigational capability to explore large topographic scenes is a powerful metaph...
Renato Pajarola, Thomas Ohler, Peter Stucki, Korne...