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» The Virtuality and Reality of Augmented Reality
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CHI
2006
ACM
16 years 7 months ago
Tailoring virtual reality technology for stroke rehabilitation: a human factors design
In this paper we introduce an interdisciplinary project to develop a virtual reality enhanced stroke rehabilitation system (VRSRS). In particular, we propose a human factors desig...
Younbo Jung, Shih-Ching Yeh, Jill Stewart
VR
1993
IEEE
103views Virtual Reality» more  VR 1993»
15 years 10 months ago
Data Complexity for Virtual Reality: Where do all the Triangles Go?
Screen space rendering statistics were gathered from 150 3D objects, each modeled by between 2K and 40K triangles. While there is wide variance by individual object, the overall t...
Michael F. Deering
IM
1997
15 years 7 months ago
Immersive and Non-immersive Virtual Reality Techniques Applied to Telecommunication Network Management
In this paper, we will introduce two different three dimensional VR-based user interface for telecommunication network management. The first one is an immersive system, using HMD ...
Mohsen Kahani, H. W. Peter Beadle
EDUTAINMENT
2007
Springer
16 years 21 days ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
PSYCHNOLOGY
2008
74views more  PSYCHNOLOGY 2008»
15 years 6 months ago
The Use of Virtual and Mixed Reality Environments for Urban Behavioural Studies
Virtual/mixed reality 3D models of real-world environments can be used to run behavioural and other experiments with real human subjects, replacing the traditional approach where ...
Andrew J. Park, Thomas W. Calvert, Patricia L. Bra...