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PSYCHNOLOGY
2008
91views more  PSYCHNOLOGY 2008»
15 years 6 months ago
Presence and Relaxation: A Preliminary Controlled Study
Technologies such as Virtual Reality (VR) that induce presence in a virtual, but still external, perceived world, have great power to evoke emotional experiences that can lead to ...
Daniela Villani, Giuseppe Riva
VR
2010
IEEE
173views Virtual Reality» more  VR 2010»
15 years 1 months ago
Comparative study of the performances of several haptic modalities for a 3D menu
We introduce a new technique of haptic guidance, for navigation and control of applications in virtual environments. We haptically simulate the collisions of the pointer with the ...
Caroline Essert-Villard, Antonio Capobianco
TSMC
2010
15 years 1 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
CW
2006
IEEE
16 years 17 days ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
ICAT
2006
IEEE
16 years 16 days ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...