Sciweavers

2341 search results - page 144 / 469
» The Virtuality and Reality of Augmented Reality
Sort
View
IDMS
1997
Springer
144views Multimedia» more  IDMS 1997»
15 years 10 months ago
Achieving Networked Virtual Environments Interoperability
Abstract. The interoperability between heterogeneous distributed virtual environments is one of the main problem Virtual Reality will have to face in the very close future. This ar...
Michel Soto, Hubert Lê Van Gông
CGVR
2007
15 years 8 months ago
Virtual Reality Interface to Conventional First-Person-View Shooting Computer Games
- In this paper we present Virtual Reality Game Interface (VRGI) that is an interface to conventional 3D desktop first-person-view shooting games. VRGI allows players to play comme...
Leonidas Deligiannidis, William Urbanski
MIRRORBOT
2005
Springer
139views Robotics» more  MIRRORBOT 2005»
15 years 12 months ago
A Virtual Reality Platform for Modeling Cognitive Development
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...
Hector Jasso, Jochen Triesch
CORR
2007
Springer
140views Education» more  CORR 2007»
15 years 6 months ago
An Integrated Simulation System for Human Factors Study
It has been reported that virtual reality can be a useful tool for ergonomics study. The proposed integrated simulation system aims at measuring operator’s performance in an int...
Ying Wang, Wei Zhang, Fouad Bennis, Damien Chablat
GAMEON
2003
15 years 7 months ago
A System for Creating Simple Character Behaviours
We introduce a real-time character animation system which is currently used in an augmented reality environment for the fast creation of simple character behaviour. By placing and...
Stefan Grünvogel, Stephan Schwichtenberg