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» The Virtuality and Reality of Augmented Reality
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ISMAR
2002
IEEE
15 years 11 months ago
Diminishing Head-Mounted Display for Shared Mixed Reality
We propose a new scheme to recover the eye-contact between multiple users in a Shared Mixed-Reality Space. The eye-contact in a shared mixed-reality space is lost as the side effe...
Masayuki Takemura, Yuichi Ohta
ACMACE
2008
ACM
15 years 8 months ago
IncreTable, a mixed reality tabletop game experience
IncreTable is a mixed reality tabletop game inspired by The Incredible Machine. Users can combine real and virtual game pieces in order to solve puzzles in the game. Game actions ...
Jakob Leitner, Michael Haller, Kyungdahm Yun, Woon...
ECCV
2004
Springer
15 years 12 months ago
Virtual Touch Screen for Mixed Reality
Mixed Reality (MR) opens a new dimension for Human Computer Interaction (HCI). Combined with computer vision (CV) techniques, it is possible to create advanced input devices. This ...
Martin Tosas, Li Bai
ISMAR
2006
IEEE
16 years 15 days ago
User experience and acceptance of a mixed reality system in a naturalistic setting - a case study
This poster presents a qualitative user study investigating user experience and acceptance of an MR application designed to give instructions on how to start up a diathermy appara...
Susanna Nilsson, Björn J. E. Johansson
ISMAR
2005
IEEE
16 years 2 days ago
Enhanced Eyes for Better Gaze-Awareness in Collaborative Mixed Reality
The concept of “enhanced eyes” to restore gaze awareness in a collaborative mixed-reality space is proposed. Three “enhanced eyes” schemes are described: controlling the h...
Keisuke Tateno, Masayuki Takemura, Yuichi Ohta