Abstract. Recent commercial virtual reality shows have become very demanding in terms of interactive credibility and visual realism. In an effort to push further the immersive qual...
This paper presents an analysis of how and why a new generation of virtual reality peripherals affect virtual reality in general, and its uses for education in particular. We descr...
It is now possible to turn almost any object into an interface. What one must do, however is to explore the user’s needs and perceptions in order to create the metaphors necessa...
An approach to the specification of a Virtual Reality (VR) interactive environment is presented, which merges and generalizes two methods recently proposed in the literature: the ...
Daniela Fogli, Piero Mussio, Augusto Celentano, Fa...
Abstract. This paper gives an overview of the Jacob project. This project involves the construction of a 3D virtual environment where an animated human-like agent called Jacob give...