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» The Virtuality and Reality of Augmented Reality
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ISMAR
2008
IEEE
16 years 25 days ago
Perception thresholds for augmented reality navigation schemes in large distances
Because the resolution of see-through displays is lower than the resolution of the human eye, perception of AR schemes is complicated in large distances. To discover, how design i...
Marcus Tönnis, Leslie Klein, Gudrun Klinker
SI3D
2003
ACM
15 years 11 months ago
Augmented reality user interfaces and techniques for outdoor modelling
This paper presents user interface technology for mobile outdoor augmented reality systems, and a set of new techniques we have named construction at a distance for the capture an...
Wayne Piekarski, Bruce H. Thomas
ISMAR
2002
IEEE
15 years 11 months ago
Reconstructing While Registering: A Novel Approach for Markerless Augmented Reality
This paper addresses the registration problem for unprepared multi-planar scenes. An interactive process is proposed to get accurate results using nothing else than the texture in...
Gilles Simon, Marie-Odile Berger
HAPTICS
2008
IEEE
16 years 27 days ago
A Palm-Worn Haptic Display for Bimanual Operations in Virtual Environments
We propose a wearable haptic display that indicates the pressure and vibration on the palm for bimanual operations in virtual reality environments. This system aims to provide the ...
Kouta Minamizawa, Sho Kamuro, Naoki Kawakami, Susu...
VR
2002
IEEE
131views Virtual Reality» more  VR 2002»
15 years 11 months ago
A Combined Immersive and Desktop Authoring Tool for Virtual Environments
While frameworks and application programming interfaces for virtual reality are commonplace today, designing scenarios for virtual environments still remains a tedious and time co...
Roland Holm, Erwin Stauder, Roland Wagner, Markus ...