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» The Virtuality and Reality of Augmented Reality
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ISMAR
2006
IEEE
16 years 13 days ago
Going out: robust model-based tracking for outdoor augmented reality
This paper presents a model-based hybrid tracking system for outdoor augmented reality in urban environments enabling accurate, realtime overlays for a handheld device. The system...
Gerhard Reitmayr, Tom Drummond
ISMAR
2003
IEEE
15 years 11 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
IUI
2000
ACM
15 years 10 months ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...
ISMAR
2009
IEEE
16 years 1 months ago
Online environment model estimation for augmented reality
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Jonathan Ventura, Tobias Höllerer
ICALT
2008
IEEE
16 years 26 days ago
An Augmented Reality System for Learning the Interior of the Human Body
Augmented Reality has been used for developing systems with learning purposes. In this paper, we present an Augmented Reality system for learning the interior of the human body. W...
Carmen Juan, Francesca Beatrice, Juan Cano