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IJCSS
2006
94views more  IJCSS 2006»
15 years 6 months ago
Minimum Jerk Reaching Movements of Human Arm with Mechanical Constraints at Endpoint
In this paper, minimum jerk movement on the constrained sphere was studied by using both theoretical analysis and experimental investigation. Based on the constraint optimal princ...
D. H. Sha, James L. Patton, Ferdinando A. Mussa-Iv...
MHCI
2005
Springer
15 years 11 months ago
Navigation control for mobile virtual environments
In this paper, we describe a project which uses PDAs to provide an interactive experience with a virtual environment. In particular, we focus on the navigational aspects of allowi...
Gary Marsden, Nicholas Tip
IJVR
2008
122views more  IJVR 2008»
15 years 6 months ago
An Emotion-based Adaptive Behavioural Model for Simulated Virtual Agents
Simulations utilizing virtual humans, or computer controlled agents, are more predominant now than ever. Many of these simulations suffer from a lack of effective, stimulating, and...
Ling Li, Sean MacDonnell
VRST
2004
ACM
15 years 11 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
VRST
2003
ACM
15 years 11 months ago
Information-rich virtual environments: theory, tools, and research agenda
Virtual environments (VEs) allow users to experience and interact with a rich sensory environment, but most virtual worlds contain only sensory information similar to that which w...
Doug A. Bowman, Chris North, Jian Chen, Nicholas F...