This research investigates how the pervasive use of technology by an individual in the physical presence of group members affects community level. When technology use occurs, the ...
Currently there is a lack of explicit theories and few detailed guidelines to support the development of Mixed Reality (MR) technology and its varied applications. This research f...
From working with location-based information systems we know that positioning is problematic. A different approach was tested, where users themselves were allowed to name and defi...
This paper describes preliminary results of research on the perception and usability of interfaces projected onto realworld objects. Using a projector setup that enables us to com...
Mark Podlaseck, Claudio S. Pinhanez, Nancy Alvarad...
We present AuraMirror, a system that visualizes virtual windows of attention: the commodity of visual attention people exchange during interactions in small groups. AuraMirror act...
Alexander W. Skaburskis, Jeffrey S. Shell, Roel Ve...