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FUNGAMES
2010
15 years 7 months ago
Recognizing self in puppet controlled virtual avatars
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
INFOCOM
2008
IEEE
16 years 24 days ago
BodyQoS: Adaptive and Radio-Agnostic QoS for Body Sensor Networks
—As wireless devices and sensors are increasingly deployed on people, researchers have begun to focus on wireless body-area networks. Applications of wireless body sensor network...
Gang Zhou, Jian Lu, Chieh-Yih Wan, Mark D. Yarvis,...
WD
2010
15 years 4 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
EDBT
2006
ACM
202views Database» more  EDBT 2006»
16 years 6 months ago
Bridging Physical and Virtual Worlds: Complex Event Processing for RFID Data Streams
Advances of sensor and RFID technology provide significant new power for humans to sense, understand and manage the world. RFID provides fast data collection with precise identific...
Fusheng Wang, Shaorong Liu, Peiya Liu, Yijian Bai
ASPLOS
2006
ACM
16 years 11 days ago
Temporal search: detecting hidden malware timebombs with virtual machines
Worms, viruses, and other malware can be ticking bombs counting down to a specific time, when they might, for example, delete files or download new instructions from a public we...
Jedidiah R. Crandall, Gary Wassermann, Daniela A. ...