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ROMAN
2007
IEEE
120views Robotics» more  ROMAN 2007»
16 years 20 days ago
Using Mixed Reality Agents as Social Interfaces for Robots
—Endowing robots with a social interface is often costly and difficult. Virtual characters on the other hand are comparatively cheap and well equipped but suffer from other diffi...
Mauro Dragone, Thomas Holz, Gregory M. P. O'Hare
HAPTICS
2005
IEEE
16 years 19 hour ago
The Effect of Quantization and Coulomb Friction on the Stability of Haptic Rendering
Rendering stiff virtual objects remains a core challenge in the field of haptics. A study of this problem is presented, which relates the maximum achievable object stiffness to t...
Nicola Diolaiti, Günter Niemeyer, Federico Ba...
HAPTICS
2005
IEEE
16 years 19 hour ago
Bow Spring/Tendon Actuation for Low Cost Haptic Interfaces
This paper describes a novel bow spring and tendon actuator design for a haptic interface that provides highbandwidth force transmission to the fingers, with a large range of mot...
Dale A. Lawrence, Lucy Y. Pao, Sutha Aphanuphong
HAPTICS
2005
IEEE
16 years 18 hour ago
Increasing the Impedance Range of a Haptic Display by Adding Electrical Damping
This work examines electrical damping as a means for improving haptic display performance. Specifically, electrical damping, like its mechanical counterpart, can significantly red...
Joshua Mehling, J. Edward Colgate, Michael A. Pesh...
VAST
2004
ACM
15 years 11 months ago
Adaptive Crowd Behaviour to Aid Real-Time Rendering of a Cultural Heritage Environment
In current city visualisations crowds are being included to increase realism in the scene. With the self-steering nature of crowds it is traditionally difficult to control the nu...
G. Ryder, P. A. Flack, A. M. Day