To tackle the vocabulary problem in conversational systems, previous work has applied unsupervised learning approaches on co-occurring speech and eye gaze during interaction to au...
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
We present here a system for controlling the eye gaze of a virtual embodied conversational agent able to perceive the physical environment in which it interacts. This system is ins...
We present an intelligent storyboarding tool that takes as an stract annotated action specification to generate camera actions and geometric constraints for executing as a dynamic...
Abstract. The majority of humans today carry mobile telephones. These phones automatically capture behavioral data from virtually every human society, stored in service provider da...