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» The Virtual Physiological Human
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MHCI
2005
Springer
15 years 11 months ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg
ACMACE
2007
ACM
15 years 10 months ago
Application of dimensionality reduction techniques to HRTFS for interactive virtual environments
Fundamental to the generation of 3D audio is the HRTF processing of acoustical signals. Unfortunately, given the high dimensionality of HRTFs, incorporating them into dynamic/inte...
Bill Kapralos, Nathan Mekuz
ACMACE
2008
ACM
15 years 8 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
CHI
2011
ACM
14 years 9 months ago
Places in spaces: common ground in virtual worlds
Virtual worlds can allow conversational participants to achieve common ground in situations where the information volume and need for clarification is low. We argue in favor of th...
N. Sadat Shami, Thomas Erickson, Wendy A. Kellogg,...
HAPTICS
2009
IEEE
16 years 1 months ago
Passive set-position modulation approach for haptics with slow, variable, and asynchronous update
We consider the following problem in haptics: information update from the virtual world is slow w.r.t. the local servo-loop rate of the haptic device, and the information transmis...
Dongjun Lee, Ke Huang