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SCA
2007
15 years 8 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
CHI
2004
ACM
16 years 6 months ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
DAGM
2001
Springer
15 years 10 months ago
Detecting, Tracking, and Interpretation of a Pointing Gesture by an Overhead View Camera
In this work we describe a set of visual routines, which support a novel sensor free interface between a human and virtual objects. The visual routines detect, track and interpret ...
Marina Kolesnik, Thomas Kulessa
CSCWD
2008
Springer
15 years 8 months ago
EnViron: An integrated VR tool for engineering projects
One of the main objectives in engineering departments of large industries is the implementation of integrated information systems to manage their projects' life cycle. EnViro...
Ismael H. F. dos Santos, Alberto Barbosa Raposo, L...
LWA
2007
15 years 7 months ago
Mediating expert knowledge and visitor interest in art work recommendation
In this paper, we will present an outline for an online recommender system for art works. The system, termed Virtual Museum Guide, will take the interest that visitors of an onlin...
Leendert van Maanen