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CP
2000
Springer
15 years 10 months ago
A Constraint-Based Framework for Prototyping Distributed Virtual Applications
Abstract. This paper describes the architecture and implementation of a constraint-based framework for rapid prototyping of distributed applications such as virtual simulations, co...
Vineet Gupta, Lalita Jategaonkar Jagadeesan, Radha...
SIGGRAPH
1996
ACM
15 years 10 months ago
VC-1: A Scalable Graphics Computer with Virtual Local Frame Buffers
The VC-1 is a parallel graphics machine for polygon rendering based on image composition. This paper describes the architecture of the VC-1 along with a parallel polygon rendering...
Satoshi Nishimura, Tosiyasu L. Kunii
ICDCS
1995
IEEE
15 years 10 months ago
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading
MASSIVE is a distributed virtual reality system. It provides rich facilities to support user interaction and cooperation via text, audio and graphics media, and interaction is con...
Chris Greenhalgh, Steve Benford
SIGGRAPH
1995
ACM
15 years 10 months ago
Multi-level direction of autonomous creatures for real-time virtual environments
There have been several recent efforts to build behavior-based autonomous creatures. While competent autonomous action is highly desirable, there is an important need to integrate...
Bruce Blumberg, Tinsley A. Galyean
CGVR
2008
15 years 8 months ago
Generating Smooth Virtual Reality Maps Using 3D Building Blocks
- In this paper, we describe a 3D modeling program called RMBL3D, Realistic Maps Built like Legos, which manipulates the architectural repetition in building structures to produce ...
Bradley J. Wimpey, Walter D. Potter